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Sections:
JENNIES AND OTHER SIDE STROKES MORE ABOUT JENNIES AND OTHER SIDE STROKES
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"In and Out of Baulk"
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But the average tyro, who does not usually
fail because he will not hit his ball hard
enough, simply has to be drilled into playing
these common run-through cannons with
enough force to send the first object-ball in
and out of baulk. He exhibits reluctance
amounting to funk against playing deliberately to drive a ball into baulk, feeling that
he must strive his hardest to keep a ball
from entering baulk if he can possibly prevent it. This feeling is natural enough-
what the beginner fails to realize is that
while it is almost invariably bad billiards to
play a ball into baulk and leave it there, yet
there are countless strokes which demand
that a ball shall be sent in baulk and out again
for positional purposes. Furthermore, he
does not know that it is usually much easier
to do this than it is to play at such dead
strength that his object-ball fails to reach
the baulk-line. This is true with any number
of losing hazards as well as cannons, and is very well shown in the cannon now before us. It is what I call a "good, bad shot" just to make this cannon by means of a run-through played so gently that the red stops short of the baulk-line. This is infinitely more difficult than it is to play the cannon with proper positional effect, yet it is the method nine beginners out of ten will select if left to their own devices. Figure 72 shows a clever cannon, simple as it looks. The cue-ball is in hand, and there are many scoring possibilities. The forcing cannon direct from white to red is favored by people who knock the balls about, but never play billiards. A more workmanlike shot is a cannon played half-ball from about the centre-spot of the baulk-line, making the cannon by the natural angle of rebound off the top cushion. But there is always a big chance of a kiss spoiling this cannon, and the cue-ball, coming so straight at the red off the top cushion, is exceedingly likely to knock that ball straight towards baulk and leave nothing. For these reasons, of which the latter is the stronger, I advise you to play this cannon by spotting your ball well towards the right of the "D" and playing half ball on the white with strong right-hand side on your ball. This makes the cannon by bringing your ball off the top cushion at the angle shown in my diagram, which greatly increases the chance of leaving the red well placed in the direction of the right top pocket where, you will notice, the white is waiting for it. Here you have to be careful not to play so hard that the white gets too near the pocket, perhaps in it. This is one of the strokes I warned you about a little earlier in my book. Do what you will, you must direct the white along the dangerous line of the top pocket, so you protect yourself by playing too slowly for the ball to reach the pocket.
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